The Neutrals

Advocate

You and your fixed client must both survive until the actual ending.

YOUR WIN CONDITION

You and your assigned client must both survive until the ending.

THE ART OF PLAYING YOUR PART

How to play Advocate

You and your fixed client must both survive until the actual ending. Your guard can protect either of you from one basic attack.

YOUR OPENING MOVE

Read your assigned client and assess which of you is likely to face danger first. The client’s faction is not your personal objective.

FROM THE LIVE GAME RULES

Your abilities

01

NIGHT ABILITY

Guard

2 charges

Shield yourself or your assigned client from one basic attack.

  • Cannot target the same player on consecutive nights.

Charge counts and ability text come from the game itself. “No charge limit” does not remove timing, targeting, or other restrictions.

YOUR CLASS ACHIEVEMENT

A name to earn.

Advocate

My Client and I

Title: The Faithful

Win 5 completed matches as Advocate with yourself and your client alive.

Cosmetic title

No passive bonus. Your title changes no match powers.

Read the class guide
Browse every achievement and passive reward

A LITTLE WISDOM GOES A LONG WAY

At the table

  1. 01

    Rotate between yourself and your client when guarding on consecutive nights.

  2. 02

    Keep the client alive through trials as well as nights.

  3. 03

    In Shade Court your bond follows your assigned participant. If your client is the Shade, your private client location follows their current body after dawn completes; this can help you track a transfer.

  4. 04

    Your win can accompany a faction victory or another ending if both of you are still alive.

Mind the trap.

  • You cannot choose a new client.
  • Guard does not stop recruitment or execution.
  • The client winning their own faction game is neither required nor sufficient for your win.
  • In Shade Court your client is the assigned player. If that player is possessed, their body remaining alive under the Shade does not satisfy your contract; an active Guard can prevent the possession.