THREE ALLEGIANCES. NO GUARANTEES.

The Neutrals

Your own terms for an ending.

YOUR PLACE AT COURT

Follow your own ambition.

Neutrals do not share one victory condition. Read your class’s private objective: survival, a client, a contract, predictions, execution or independent killing each demand a different plan.

THE FIELD NOTES

  1. 01

    Wayfarer and Advocate must survive the actual ending; an Advocate also needs the client alive.

  2. 02

    Claimant and Bookmaker can secure personal wins before the match ends.

  3. 03

    The Martyr’s execution ends the match immediately.

  4. 04

    Ashkeeper, Usurper and Shade are hostile killers available only in their separate sixteen-seat variants.

  5. 05

    Several qualified players can share an ending, including qualifying Neutrals when the primary factions draw.

THE FACES OF THIS FACTION

8 ways to play your part.

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