The Neutrals

Usurper

Survive until every Innocent and Cult is dead. Other Neutrals need not die.

YOUR WIN CONDITION

Survive until every Innocent and Cult is dead. Other Neutrals need not die.

THE ART OF PLAYING YOUR PART

How to play Usurper

You must survive until every Innocent and Cult member is dead. Other Neutrals do not have to die. Each night may demand a choice between attack and self-defence.

YOUR OPENING MOVE

Your attack opens on Night 2. You may guard yourself earlier if danger warrants spending a charge.

FROM THE LIVE GAME RULES

Your abilities

01

NIGHT ABILITY

Attack

No charge limit

Make one basic attack; protection and detention can stop it.

  • Available from Night 2.
02

NIGHT ABILITY

Guard

2 charges

Shield yourself or your assigned client from one basic attack.

  • Cannot use on consecutive nights.

Charge counts and ability text come from the game itself. “No charge limit” does not remove timing, targeting, or other restrictions.

YOUR CLASS ACHIEVEMENT

A name to earn.

Usurper

An Empty Throne Room

Title: The Last Crown

Win 5 completed matches while finishing as Usurper.

Cosmetic title

No passive bonus. Your title changes no match powers.

Read the class guide
Browse every achievement and passive reward

A LITTLE WISDOM GOES A LONG WAY

At the table

  1. 01

    Guard absorbs one basic attack against yourself.

  2. 02

    You cannot guard on consecutive nights, and guarding replaces that night’s attack.

  3. 03

    A living Usurper prevents either primary faction from claiming its normal victory.

Mind the trap.

  • Only the sixteen-seat Usurper Court includes this class.
  • Two simultaneous attacks can overcome your single shield.
  • A day limit or stalemate can still end the match before your objective is met.