Saboteur
Twice, Rigged Lock prevents a target’s outgoing visiting action for the night. Incoming visits and non-visiting actions remain possible; it grants no attack or recruitment protection.
YOUR WIN CONDITION
Eliminate all Innocents while a Cult member survives. Executing the Martyr makes your faction lose.
Usurper court: Eliminate all Innocents while a Cult member survives; the Usurper must also die. Executing the Martyr makes your faction lose.
Shade court: Eliminate all Innocents while a Cult member survives; the Shade must also die. Executing the Martyr makes your faction lose.
THE ART OF PLAYING YOUR PART
How to play Saboteur
Rigged Lock prevents one room’s outgoing visiting action while leaving incoming visits possible.
Read your new Cult roster and current ability charges. Powers awaken on the following night; equivalent charges already spent remain spent.
FROM THE LIVE GAME RULES
Your abilities
This class enters play through conversion. It is not assigned as a starting role. Its original profession is Locksmith. Powers begin on the following night; equivalent charges already spent stay spent.
NIGHT ABILITY
Rigged Lock
Prevent a player’s outgoing visiting action tonight. Incoming visits and non-visiting abilities still work. Immediate conversations are already committed and cannot be blocked. Two uses; cannot block the same player on consecutive nights.
- Cannot target the same player on consecutive nights.
NIGHT ABILITY
Attack
Make one basic attack; protection and detention can stop it.
Condition: Available only while you hold the Cult’s single attack. Succession is Assassin, then Mastermind, then the lowest-seat living converted Cult member or legacy Acolyte.
Charge counts and ability text come from the game itself. “No charge limit” does not remove timing, targeting, or other restrictions.
YOUR CLASS ACHIEVEMENT
A name to earn.
Saboteur
A Crooked Key
Title: The Unwelcome
Win 5 completed matches while finishing as Saboteur. Cosmetic title only.
No passive bonus. Your title changes no match powers.
A LITTLE WISDOM GOES A LONG WAY
At the table
- 01
Prioritise a suspected visiting investigator or protector.
- 02
Stationary preparations and already opened immediate conversations are not ordinary visiting actions. Rigged Lock resolves before Misdirection and ordinary visits.
Mind the trap.
- This is a conversion-only class. Neutrals and both Ruler allegiances cannot become it.
- The Cult keeps one shared night attack. Its holder chooses a specialist action or the attack; conversion does not grant an extra independent kill.

