Blackmailer
Twice, Shadow Tail follows a target’s actual visiting destination and intercepts the first private whisper they send during the following discussion.
YOUR WIN CONDITION
Eliminate all Innocents while a Cult member survives. Executing the Martyr makes your faction lose.
Usurper court: Eliminate all Innocents while a Cult member survives; the Usurper must also die. Executing the Martyr makes your faction lose.
Shade court: Eliminate all Innocents while a Cult member survives; the Shade must also die. Executing the Martyr makes your faction lose.
THE ART OF PLAYING YOUR PART
How to play Blackmailer
Shadow Tail follows the actual visiting destination and intercepts the first whisper the target sends in the next discussion.
Read your new Cult roster and current ability charges. Powers awaken on the following night; equivalent charges already spent remain spent.
FROM THE LIVE GAME RULES
Your abilities
This class enters play through conversion. It is not assigned as a starting role. Its original profession is Eavesdropper. Powers begin on the following night; equivalent charges already spent stay spent.
NIGHT ABILITY
Shadow Tail
Follow a player’s actual visit and intercept the first private whisper they send during the following discussion. Two uses.
NIGHT ABILITY
Attack
Make one basic attack; protection and detention can stop it.
Condition: Available only while you hold the Cult’s single attack. Succession is Assassin, then Mastermind, then the lowest-seat living converted Cult member or legacy Acolyte.
Charge counts and ability text come from the game itself. “No charge limit” does not remove timing, targeting, or other restrictions.
YOUR CLASS ACHIEVEMENT
A name to earn.
Blackmailer
A Price for Silence
Title: The Secret Keeper
Win 5 completed matches while finishing as Blackmailer. Cosmetic title only.
No passive bonus. Your title changes no match powers.
A LITTLE WISDOM GOES A LONG WAY
At the table
- 01
Intercepted words remain private, unverified claims.
- 02
No whisper means no captured message; the power does not unlock older or future days’ conversations.
Mind the trap.
- This is a conversion-only class. Neutrals and both Ruler allegiances cannot become it.
- The Cult keeps one shared night attack. Its holder chooses a specialist action or the attack; conversion does not grant an extra independent kill.

