The Cult

Demagogue

Once, Incite publicly reveals your converted class and announces one additional guilty vote if you vote Guilty as a juror in the next trial. It no longer authenticates an Innocent Herald.

YOUR WIN CONDITION

Eliminate all Innocents while a Cult member survives. Executing the Martyr makes your faction lose.

Usurper court: Eliminate all Innocents while a Cult member survives; the Usurper must also die. Executing the Martyr makes your faction lose.

Shade court: Eliminate all Innocents while a Cult member survives; the Shade must also die. Executing the Martyr makes your faction lose.

THE ART OF PLAYING YOUR PART

How to play Demagogue

Incite publicly reveals your converted class and makes your Guilty vote count twice when you serve on the next trial’s jury.

YOUR OPENING MOVE

Read your new Cult roster and current ability charges. Powers awaken on the following night; equivalent charges already spent remain spent.

FROM THE LIVE GAME RULES

Your abilities

This class enters play through conversion. It is not assigned as a starting role. Its original profession is Herald. Powers begin on the following night; equivalent charges already spent stay spent.

01

DAY ABILITY

Incite

1 charge

Publicly reveal your Demagogue class and add one extra Guilty vote when you vote Guilty as a juror in the next trial. One use.

02

NIGHT ABILITY

Attack

No charge limit

Make one basic attack; protection and detention can stop it.

Condition: Available only while you hold the Cult’s single attack. Succession is Assassin, then Mastermind, then the lowest-seat living converted Cult member or legacy Acolyte.

Charge counts and ability text come from the game itself. “No charge limit” does not remove timing, targeting, or other restrictions.

YOUR CLASS ACHIEVEMENT

A name to earn.

Demagogue

A Dangerous Chorus

Title: The Inflamer

Win 5 completed matches while finishing as Demagogue. Cosmetic title only.

Cosmetic title

No passive bonus. Your title changes no match powers.

Read the class guide
Browse every achievement and passive reward

A LITTLE WISDOM GOES A LONG WAY

At the table

  1. 01

    Expect the court to learn that you are Cult when you use it.

  2. 02

    The benefit waits for the next trial even if no trial occurs that day. It is spent at that verdict and adds nothing if you are the accused, dead or do not vote Guilty. The extra weight is announced before voting, never a forged player ballot.

Mind the trap.

  • This is a conversion-only class. Neutrals and both Ruler allegiances cannot become it.
  • The Cult keeps one shared night attack. Its holder chooses a specialist action or the attack; conversion does not grant an extra independent kill.