The Innocents

Steward

Inspect a player’s locked commitment, even when their action was later blocked.

YOUR WIN CONDITION

Eliminate every Cult member and hostile Neutral while an Innocent survives. Executing the Martyr makes your faction lose.

THE ART OF PLAYING YOUR PART

How to play Steward

Inventory tells you about a player’s locked action commitment, including an action later blocked by detention. It helps test stories without identifying a specific power.

YOUR OPENING MOVE

Inspect someone whose claim creates a useful distinction between acting, passing and spending a limited ability.

FROM THE LIVE GAME RULES

Your abilities

01

NIGHT ABILITY

Inventory

No charge limit

Inspect the target’s locked commitment.

  • Cannot target the same player on consecutive nights.

Charge counts and ability text come from the game itself. “No charge limit” does not remove timing, targeting, or other restrictions.

YOUR CLASS ACHIEVEMENT

A name to earn.

Steward

Everything Accounted For

Title: The Meticulous

Resolve 30 unprevented inventories as Steward.

Cosmetic title

No passive bonus. Your title changes no match powers.

Read the class guide
Browse every achievement and passive reward

A LITTLE WISDOM GOES A LONG WAY

At the table

  1. 01

    Eight-seat reports distinguish Committed an ability from No ability.

  2. 02

    In larger courts, a committed action is reported as limited-use or unlimited.

  3. 03

    Rotate targets and compare your report with action and visit evidence.

Mind the trap.

  • A commitment is not proof of a visit, a successful result or a kill.
  • You cannot inventory the same target on consecutive nights.